Measuring Technology Grant Impact

GrantID: 1992

Grant Funding Amount Low: $500

Deadline: Ongoing

Grant Amount High: $2,500

Grant Application – Apply Here

Summary

If you are located in and working in the area of Youth/Out-of-School Youth, this funding opportunity may be a good fit. For more relevant grant options that support your work and priorities, visit The Grant Portal and use the Search Grant tool to find opportunities.

Grant Overview

Developing Real-Time Student Learning Assessment Tools

In the rapidly evolving landscape of educational technology, the need for effective assessment tools is paramount. This funding initiative seeks to harness mobile technology to create applications that facilitate real-time assessments of student learning across various subjects. The target demographic includes youth aged 5 to 24, ensuring a broad spectrum of engagement from elementary school students to young adults entering the workforce. The initiative covers the design, development, and implementation of mobile applications that can provide immediate feedback to educators and students alike. Excluded from this funding are activities not directly related to mobile application development, such as unrelated technology hardware or software projects that do not focus primarily on learning assessments.

To illustrate the practical applications of this funding, consider two significant use cases. The first is a mobile application designed for mathematics education, where students can complete problems in real-time during class. Educators can instantly receive analytics about student performance, identifying specific areas where individuals may be struggling. This immediate feedback loop allows for tailored instruction that addresses learning gaps effectively. Another scenario could involve a language arts app where students engage in writing exercises, receive automated feedback on grammar and style, and see improvements tracked over time. These scenarios exemplify how technology can create a more engaged and responsive learning environment.

Organizations that should apply for this funding include qualified 501(c)(3) nonprofits, educational institutions, and governmental bodies focused on innovation in educational assessment. These entities must possess a clear plan on how the mobile application will improve student outcomes and demonstrate an understanding of the technological framework required to execute such a project. Conversely, organizations that do not have the necessary technological expertise or a strategic alignment to mobilize such an initiative should refrain from applying, as they may not be equipped to produce viable outcomes.

Alignment factors for successful applications include a robust understanding of technology integration in education, a clear articulation of the targeted learning outcomes, and evidence of prior successes in technology deployment within educational contexts. Candidates must also showcase their proficiency in tracking educational metrics that demonstrate the intended improvements in student learning. By ensuring that applicants can effectively align their projects with these factors, the funding initiative aims to maximize the impact on educational quality through innovative technologies.

In summary, this funding for mobile apps aimed at student learning assessments is not just a financial investment but a strategic initiative designed to reshape educational practices through the seamless integration of technology. By providing real-time feedback mechanisms, educational technology can enhance learning experiences and outcomes, ultimately guiding students toward improved academic performance and greater success in their educational journeys.

Eligible Regions

Interests

Eligible Requirements

Grant Portal - Measuring Technology Grant Impact 1992